Devil Spire 2 Prototype
A downloadable game for Windows and Linux
This is a SUPER SECRET Prototype for the sequel of the self-proclaimed indie hidden gem Devil Spire (not to be confused with the Vocaloid song Devil's Spire, or the thing from that other indie game people are googling about).
https://ithiro.itch.io/devil-spire
It is a fully procedurally-generated, feature-complete open world RPG, where everything is dynamic and interconnected, and you CAN DO ANYTHING!
This is a very eary, incomplete prototype, so we're not currently looking for feedback or bug reports, this is just to share progress with whoever's interested.I finally managed to finish the vertical slice! Now, until the Steam Early Access release, there's only polishing, optimization, and bugfixes to do, with YOUR HELP!!
So please let me know what you think, and if you find any of the many bugs featured in this project!
Q: Ithiro, why is your crypto miner taking forever to load when I click New World?
A: The game is generating a whole 10km² world for you, including NPCs, dungeons and villages, so it's sorta like creating a new Minecraft world. Sit tight and imagine the Morrowind installations screens. Loading this world afterwards is going to be much faster. You can also just generate a 2km² world, which is much quicker, but has wonky geography.
Made in Godot 4! Join our cult!!
For EXCLUSIVE use of the AGDG community and Discord members, for feeedback and no-dev-flexing purposes. Violators will be hunted and put down.
Thanks for playing and please let me know what you think!
If you want access to weekly demos, join us on Discord! You can just mute it and check out the #devil-spire-2 announcements channel.
Updated | 13 hours ago |
Status | Prototype |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | ithiro |
Genre | Role Playing |
Tags | 3D, Action RPG, Atmospheric, Dark Fantasy, First-Person, Godot, Low-poly, Open World, Procedural Generation, Singleplayer |
Download
Development log
- Changelog 11->19Sep 02, 2023
- Changelog 7->11Jul 07, 2023
Comments
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Interesting
Ayoooo! Dungeons of Rhamdon are baaaack! It's a part 2.2! Wish you smooth development! (a lot of exclamation signs, Ik, but what can I do about it when it's such an occasion!(onemore)).
P.S. It seems I'm a bit late
P.P.S. Time to find another Increase Magic>Health To Mana>Heal>Repeat>Conjure Weaponexploitfeature!Ragdoll seems to be bugged (just gets stuck in falling animation) and I seem to fall trough dungeons once I enter them. I could see the "on-demand" ragdoll feature getting cut out of the game later since there would be limited uses to it, but I may be wrong and maybe later it could be used as a way to play dead or, you know, it may stay just cause... It was/is fun in PB2
It's a WIP, hence it's just a feedback (on an obvious thing that you probably know about already)
P.S. It seems that I fall trough structures and dungeons because of being in a state of bugged ragdoll, the error said something about failing to apply impulse, once I tried to copy (Ctrl+C) the error text from the console it closed/crashed with the game. Would be neat if console from most recent session was automatically copy-pasted in at least some kind of log.txt file